Designation: Foxface Alt: Turbofox Colours: Silver, detailing in pink and purple, golden optic band. Faction: Neutral/Autobot (Sub-faction: Minibots)
Ability: Speed. Foxface isn't just fast enough to seamlessly blend in among a pack of turbofoxes (though he is larger), he can also *selectively* use his speed in just a limb or two (so, for example, while standing still, grabbing something "too fast to be seen"). Weapons: A high-concussion photon sniper rifle and two small, light blasters. Function: Scout/spy. Professional companion. Sniper.
Creator(s): The Matrix, for Emirate Ragna Major. Money buys a lot of things, even (or especially) questionable demands on a protoform's altmode. Sparked as one of five others of "companions and assistants" (though all five didn't share altmode) to Ragna Major.
Personality: Foxface can most easily be described as "twitchy and suspicious". Somewhat paranoid and worried, it's safer to give him a gun and stick him at the back of a battlefield, or on a roof (or not on the battlefield at all, as a scout or spy), than with a blaster and in the thick of things. The reason is that he tends to lose his composure and think *everybody* is after him. Friendly fire isn't just a possibility with Foxface, but a matter of "when", not "if". Conversely, this personality trait lends him to being rather savvy when it comes to figuring people out; if they're lying, hiding something, being truthful, or are worried or upset. He's not much of a people person in the social/large gatherings sense, but as long as he's assured of his safety, Foxface is friendly, calm and invested in another person's peace of mind.
He's a touchy-feely type, giving hugs, passing brushes or touches when talking or passing - as long as it's wanted, as he is, as noted, pretty good at telling what a person wants/can take or not. As long as he's sure of where he's standing with someone (as in, whether they will attack him or not) Foxface is usually "bad" at personal space. He likes getting close, adding his physical presence to his words, though the smallest indication whoever he's talking to doesn't like the closeness and he backs off, usually while apologising. Philosophically laid and not half-bad with poetry or telling stories, Foxface likes order and to make things ordered (stories, after all, have particular structures depending on the type of story you are/want to tell), but not to a crippling degree.
Background: Foxface was made - literally - to be a companion... Which isn't *exactly* as sordid as it sounds, even if he *has* performed some "duties" many might consider to belong in a close and willing relationship. Really, Foxface doesn't mind *that*; it helped loosen tension and set Ragna Major at ease, better than anything else at those particular points in time... No, what Foxface minds more - even if it's part of his reason for having been given spark - is the fact that he's the literal and proverbial fox for Ragna Major's hunting hounds. This is, of course, nothing that is, or was, supposed to be common knowledge. Hunting turbofoxes is one thing... hunting a mech who doesn't exactly have any choice in the matter in the guise of a turbofox for added intelligence and "sport" is another completely. This, then, is part of the reason for Foxface's rather nervous personality. He's used to literally being prey and is more or less tuned to consider anyone a potential predator and ready to run.
Besides that, and providing such things as stories or other reading, Foxface functioned as Ragna Major's secretary basically, which lasted until the fight in which Ragna Major died. The only reason he survived and came with Flicker and Ragna Major to the Autobots was that she'd kept him at her side and he'd stayed there as the fight went on.
The four mechs designated as his "hunting hounds" were Pounce, Farsight, Nightrunner and Waveguide. Farsight and Waveguide were both flight capable (similar to War Within Swoop's design/altmode), while Pounce and Nightrunner started out with altmodes similar to that of (War Within) Ravage, but when they joined the Decepticons Pounce got a low-ground, racing type and thus bot-looking frame and altmode, while Nightrunner simply... "upgraded"; he's larger but otherwise looks the same. These four all survived the attack, and were, in fact, part of the reason the
Decepticons had found Ragna Major's group of neutral nobles. They joined the Decepticons. They also have the tendency to view Foxface as "theirs", and while Foxface doesn't agree where with they've ended up, and thus their views and methods, he doesn't... precisely... disagree with that view itself (completely heathly or not). Despite this group having spent a lot of time actively chasing him into his rather twitchy personality, Foxface also *knows* these mechs, who and what they are and (bizarrely) feels safe with them. He knows, even with the faction divide (when he finds out they survived at all), that they wouldn't hurt him. (Waveguide is basically communications, Nightrunner is their leader and functioned as Ragna Major's bookkeeper, Pounce worked alongside (but in lesser capacity) Flicker as bodyguard/enforcer while Farsight was)
Foxface
Date: 2012-12-29 01:35 am (UTC)Alt: Turbofox
Colours: Silver, detailing in pink and purple, golden optic band.
Faction: Neutral/Autobot (Sub-faction: Minibots)
Ability: Speed. Foxface isn't just fast enough to seamlessly blend in among a pack of turbofoxes (though he is larger), he can also *selectively* use his speed in just a limb or two (so, for example, while standing still, grabbing something "too fast to be seen").
Weapons: A high-concussion photon sniper rifle and two small, light blasters.
Function: Scout/spy. Professional companion. Sniper.
Creator(s): The Matrix, for Emirate Ragna Major. Money buys a lot of things, even (or especially) questionable demands on a protoform's altmode. Sparked as one of five others of "companions and assistants" (though all five didn't share altmode) to Ragna Major.
Personality: Foxface can most easily be described as "twitchy and suspicious". Somewhat paranoid and worried, it's safer to give him a gun and stick him at the back of a battlefield, or on a roof (or not on the battlefield at all, as a scout or spy), than with a blaster and in the thick of things. The reason is that he tends to lose his composure and think *everybody* is after him. Friendly fire isn't just a possibility with Foxface, but a matter of "when", not "if". Conversely, this personality trait lends him to being rather savvy when it comes to figuring people out; if they're lying, hiding something, being truthful, or are worried or upset. He's not much of a people person in the social/large gatherings sense, but as long as he's assured of his safety, Foxface is friendly, calm and invested in another person's peace of mind.
He's a touchy-feely type, giving hugs, passing brushes or touches when talking or passing - as long as it's wanted, as he is, as noted, pretty good at telling what a person wants/can take or not. As long as he's sure of where he's standing with someone (as in, whether they will attack him or not) Foxface is usually "bad" at personal space. He likes getting close, adding his physical presence to his words, though the smallest indication whoever he's talking to doesn't like the closeness and he backs off, usually while apologising.
Philosophically laid and not half-bad with poetry or telling stories, Foxface likes order and to make things ordered (stories, after all, have particular structures depending on the type of story you are/want to tell), but not to a crippling degree.
Background: Foxface was made - literally - to be a companion... Which isn't *exactly* as sordid as it sounds, even if he *has* performed some "duties" many might consider to belong in a close and willing relationship. Really, Foxface doesn't mind *that*; it helped loosen tension and set Ragna Major at ease, better than anything else at those particular points in time... No, what Foxface minds more - even if it's part of his reason for having been given spark - is the fact that he's the literal and proverbial fox for Ragna Major's hunting hounds. This is, of course, nothing that is, or was, supposed to be common knowledge. Hunting turbofoxes is one thing... hunting a mech who doesn't exactly have any choice in the matter in the guise of a turbofox for added intelligence and "sport" is another completely.
This, then, is part of the reason for Foxface's rather nervous personality. He's used to literally being prey and is more or less tuned to consider anyone a potential predator and ready to run.
Besides that, and providing such things as stories or other reading, Foxface functioned as Ragna Major's secretary basically, which lasted until the fight in which Ragna Major died. The only reason he survived and came with Flicker and Ragna Major to the Autobots was that she'd kept him at her side and he'd stayed there as the fight went on.
The four mechs designated as his "hunting hounds" were Pounce, Farsight, Nightrunner and Waveguide. Farsight and Waveguide were both flight capable (similar to War Within Swoop's design/altmode), while Pounce and Nightrunner started out with altmodes similar to that of (War Within) Ravage, but when they joined the Decepticons Pounce got a low-ground, racing type and thus bot-looking frame and altmode, while Nightrunner simply... "upgraded"; he's larger but otherwise looks the same. These four all survived the attack, and were, in fact, part of the reason the
Decepticons had found Ragna Major's group of neutral nobles. They joined the Decepticons. They also have the tendency to view Foxface as "theirs", and while Foxface doesn't agree where with they've ended up, and thus their views and methods, he doesn't... precisely... disagree with that view itself (completely heathly or not). Despite this group having spent a lot of time actively chasing him into his rather twitchy personality, Foxface also *knows* these mechs, who and what they are and (bizarrely) feels safe with them. He knows, even with the faction divide (when he finds out they survived at all), that they wouldn't hurt him. (Waveguide is basically communications, Nightrunner is their leader and functioned as Ragna Major's bookkeeper, Pounce worked alongside (but in lesser capacity) Flicker as bodyguard/enforcer while Farsight was)
Techspechs:
Strength: 4
Intelligence: 8
Endurance: 9
Speed: 10
Courage: 4
Firepower: 4
Skill: 9
Rank: 5